SpreadsheetSettings
Settings for Spreadsheet. Values fall back through three levels: document → SDK → built-in default. Writes target the document only when set on a document’s settings, otherwise the SDK globally when set on SdkSettings.
using Nutrient;The SDK creates this class through factory methods or other SDK objects.
Properties
BottomMarginOverride
public float BottomMarginOverride { get; set; }Gets or sets the value of BottomMarginOverride. Reads walk the chain: Document override → SDK override → Default. Writes go to document level if available, otherwise SDK level.
Type: float
HalfTransparentHeaderFooter
public bool HalfTransparentHeaderFooter { get; set; }Gets or sets the value of HalfTransparentHeaderFooter. Reads walk the chain: Document override → SDK override → Default. Writes go to document level if available, otherwise SDK level.
Type: bool
LeftMarginOverride
public float LeftMarginOverride { get; set; }Gets or sets the value of LeftMarginOverride. Reads walk the chain: Document override → SDK override → Default. Writes go to document level if available, otherwise SDK level.
Type: float
MaximumContentHeightPerSheet
public float MaximumContentHeightPerSheet { get; set; }Gets or sets the value of MaximumContentHeightPerSheet. Reads walk the chain: Document override → SDK override → Default. Writes go to document level if available, otherwise SDK level.
Type: float
MaximumContentWidthPerSheet
public float MaximumContentWidthPerSheet { get; set; }Gets or sets the value of MaximumContentWidthPerSheet. Reads walk the chain: Document override → SDK override → Default. Writes go to document level if available, otherwise SDK level.
Type: float
MaximumPageHeight
public float MaximumPageHeight { get; set; }Gets or sets the value of MaximumPageHeight. Reads walk the chain: Document override → SDK override → Default. Writes go to document level if available, otherwise SDK level.
Type: float
MaximumPageWidth
public float MaximumPageWidth { get; set; }Gets or sets the value of MaximumPageWidth. Reads walk the chain: Document override → SDK override → Default. Writes go to document level if available, otherwise SDK level.
Type: float
PageHeightOverride
public float PageHeightOverride { get; set; }Gets or sets the value of PageHeightOverride. Reads walk the chain: Document override → SDK override → Default. Writes go to document level if available, otherwise SDK level.
Type: float
PageWidthOverride
public float PageWidthOverride { get; set; }Gets or sets the value of PageWidthOverride. Reads walk the chain: Document override → SDK override → Default. Writes go to document level if available, otherwise SDK level.
Type: float
RenderOnlyPrintArea
public bool RenderOnlyPrintArea { get; set; }Gets or sets the value of RenderOnlyPrintArea. Reads walk the chain: Document override → SDK override → Default. Writes go to document level if available, otherwise SDK level.
Type: bool
RenderSheetHeadersAndFooters
public bool RenderSheetHeadersAndFooters { get; set; }Gets or sets the value of RenderSheetHeadersAndFooters. Reads walk the chain: Document override → SDK override → Default. Writes go to document level if available, otherwise SDK level.
Type: bool
RightMarginOverride
public float RightMarginOverride { get; set; }Gets or sets the value of RightMarginOverride. Reads walk the chain: Document override → SDK override → Default. Writes go to document level if available, otherwise SDK level.
Type: float
SplitSheetsIntoPages
public bool SplitSheetsIntoPages { get; set; }Gets or sets the value of SplitSheetsIntoPages. Reads walk the chain: Document override → SDK override → Default. Writes go to document level if available, otherwise SDK level.
Type: bool
TopMarginOverride
public float TopMarginOverride { get; set; }Gets or sets the value of TopMarginOverride. Reads walk the chain: Document override → SDK override → Default. Writes go to document level if available, otherwise SDK level.
Type: float
Resource management
public void Dispose()SpreadsheetSettings implements IDisposable. Call Dispose() or use a C# using declaration to release its native handle right away. If you don’t, the handle is released when the object is garbage collected.