DocumentClassificationSettings
Settings for DocumentClassification. Values fall back through three levels: document → SDK → built-in default. Writes target the document only when set on a document’s settings, otherwise the SDK globally when set on SdkSettings.
using Nutrient;The SDK creates this class through factory methods or other SDK objects.
Properties
AutoWeight
public bool AutoWeight { get; set; }Gets or sets the value of AutoWeight. Reads walk the chain: Document override → SDK override → Default. Writes go to document level if available, otherwise SDK level.
Type: bool
ImageWeight
public float ImageWeight { get; set; }Gets or sets the value of ImageWeight. Reads walk the chain: Document override → SDK override → Default. Writes go to document level if available, otherwise SDK level.
Type: float
IncludePerPageScores
public bool IncludePerPageScores { get; set; }Gets or sets the value of IncludePerPageScores. Reads walk the chain: Document override → SDK override → Default. Writes go to document level if available, otherwise SDK level.
Type: bool
MultiLabel
public bool MultiLabel { get; set; }Gets or sets the value of MultiLabel. Reads walk the chain: Document override → SDK override → Default. Writes go to document level if available, otherwise SDK level.
Type: bool
PoolingTemperature
public float PoolingTemperature { get; set; }Gets or sets the value of PoolingTemperature. Reads walk the chain: Document override → SDK override → Default. Writes go to document level if available, otherwise SDK level.
Type: float
Text
public string Text { get; set; }Gets or sets the value of Text. Reads walk the chain: Document override → SDK override → Default. Writes go to document level if available, otherwise SDK level.
Type: string
TextWeight
public float TextWeight { get; set; }Gets or sets the value of TextWeight. Reads walk the chain: Document override → SDK override → Default. Writes go to document level if available, otherwise SDK level.
Type: float
TopK
public int TopK { get; set; }Gets or sets the value of TopK. Reads walk the chain: Document override → SDK override → Default. Writes go to document level if available, otherwise SDK level.
Type: int
Resource management
public void Dispose()DocumentClassificationSettings implements IDisposable. Call Dispose() or use a C# using declaration to release its native handle right away. If you don’t, the handle is released when the object is garbage collected.